![]() They sound horrifying, but if there's one thing that can defeat them, it's your finger. There's your average Zombie Joe who moves at a normal pace and possesses no special abilities, screeching Zombie Lucy with her incredible speed, gun-wielding sharpshooter Zombie Tom, bomb-clutching ex-Redneck Zombie Dewey, and more. But imagine using a similar concept and replacing it with a much more interesting theme - one where it's always nighttime and zombies are out to get you.Ĭoming at your little house right and left, these hordes of hungry undead are deathly committed to one single goal: to break down your walls and eat you alive. What's good: If you played the fun casual game Knights Onrush published by Chillingo in June of last year, you will no doubt recall the sheer fun of flicking little knights to their death. You will also get a storeroom to stock goods, a siesta room for quick naps, engraving equipment to produce high-quality jewlery, and a makeshift barbecue grill to cook rats and keep customers happy in order to stay on top of the increasingly hectic and complicated demands. As you progress, your machines likewise become more powerful and efficient, giving you the ability to mine more gems at once as well as create new and more expensive items for sale. Find rough-hewn obsidian, lapis lazuli, pyrite, and crystals, then turn them into an assortment of tools and weapons items that include shurikens, spears, lances, shields, helmets, and breastplates. Starting with a simple underground mining camp with only a single drill, a voracious troll useful for disposing unwanted goods, and a straightforward processing machine to turn items into more refined products, you slowly expand your business as you serve customer orders as fast as you can to earn the required amount in order to unlock the next level. You are a goblin, and, shrewd as you are, you venture to make a living out of digging for treasure to be sold to various customers. The gameplay itself is complex and fast-paced, as it should be. They released their first game, SpinPuzzle for the iPhone and iPod Touch in February 2010 and are looking for a mid-2010 release date for the first episode of their flagship episodic action-RPG Ruby Rust. Started by two game professionals wanting to pursue their own game ideas and without the influence of outside investors, Seremeres Games is committed to producing compelling quality games. Seremeres Games is a small independent game development company based in London Ontario. Princess Tulipdancer: Magic Love Harmony Adventure has begun its final production cycle as is expected out in Fall 2010.įor more information check out the project's webpage at: "We're thrilled to finally have a product on the system and we're sure that our core iPhone audience and our new fans-to-be on XBox Live will really latch on to this heartwarming adventure about discovering the meaning of true friendship," exclaimed company CEO Serena Samborski. The project is promising a great future for Seremeres games, massively expanding their potential audience by being their first release on XBox Live. "We feel it's important to shift the dynamic in video gaming and provide a way forward to more personal, existential storytelling, and the focus on exploring feelings and relationships in PTMLHA I think will be remembered for years to come as a truly influential development" Kai mused. As well spell-casting is done through the "True Feelings" system that allows characters to explore their character's emotions and ambitions as a source of power for their magical powers. Multiple characters are managed through the "Our Special Friendship" system highlighting dynamic ability and action linking between party members. Seeing a big future for the IP he explained "I think we'll really see a deep connection with the character when people play through the story."īeyond iconic character design PTMLHA revolutionizes adventure gaming with a focus on emotion. Tulipdancer, Princess of Unicorns, is a character that really connects with our core iPhone audience and adds to the iconic line-up of the Seremeres brand,"says Kai Hutchence, Seremere's Chief Creative Officer and developer of the Tulipdancer character. SeremeresGames Announces new IP “Princess Tulipdancer”Īpril 1st, 2010, London, ON - We are proud to announce Seremeres Games newest project Princess Tulipdancer's Magic Love Harmony Adventure (PTMLHA). SeremeresGames Launches New Product to Broaden the Gaming Audience ![]()
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